Puma | Blender Character by Nazar Noschenko
[ #Character #characterdesign #Animation #Blender #gallery #news ] Character Designer, Nazar Noschenko shares with us his character Puma, in Blender. >> See Also: CGI Characters by Nazar...
View ArticleFutur Football Club 2050 Breakdown | Stadium Shots
[ #VFXBreakdown #3d #Vray #Nuke #3ds Max #Crowd Simulation #news #Feature ] This breakdown is for a fictionnal TV show about football in year 2050 (see below). Supervised by VFX artist Antoine Ponsart...
View ArticleHyperGrass Vol.1 Wild Green Showcase
[ #Houdini #Redshift #Nuke #environment #Product ] HyperGrass is a 3D grass library designed by Greg Zdunek to help artists and content creators push the boundaries of realism and detail in their CG...
View ArticleChaos Group hosts ‘Total Chaos’ – A Two-Day Event for 3D Artists and Developers
[ #ChaosGroup #Vray #Corona #visualization #CGEvent #Rendering #Feature ]In May, Chaos Group will host Total Chaos, a new event dedicated to the art, science & technology of computer graphics....
View ArticleBlack Panther | The Visual Effects
[ #ActionVFX #VFXBreakdown #behindthescene #film #Motion Graphics ] We bring to you the behind the scenes of the Black Panther, a movie in the Marvel comic series which has grossed huge profits shortly...
View ArticleV-Ray 3.6 for Rhino | Webinar
[ #Vray #VrayforRhino #Rendering #RealisticRender #webinar #Tutorial #news #CG Event ] We bring to you tis webinar organized by ChaosGroup on understanding Vray 3.6 for Rhino. In this session, CG...
View ArticleMari 4 texture painting workflows
[ #MariLive ]At #MariLive, Greg gave us an overview of how some of the new techniques in Mari 4 can be applied to actual texture painting workflows within Mari.>> See Also: Foundry Mari 4.0 More...
View ArticleEpic Games announced Unreal Studio
[ #UnrealEngine ]Epic Games announced Unreal Studio which will cost $49 per month starting in Nov 2018. Unreal Studio drastically reduces iteration time through efficient transfer of CAD and 3ds Max...
View ArticleInterview with DBOX's Co-Founder Matthew Bannister
Founded more than twenty years ago in New York, DBOX is now the iconic Archviz studio in the World with the offices in New York, London. They're recognized expertise in brand creation, marketing, and...
View ArticleDownload Unreal Engine 4.19
[ #UnrealEngine ]Epic Games has unveiled Unreal Engine 4.19 with many features like Physical Light Units, improvements to rendering, physics, Landscape terrain, and many more systems mean you can build...
View ArticleQuixel annouce new Texturing tool Mixer
[ #Quixel ]Teddy Bergsman, CEO of Quixel has announced Mixer - application that will enable users to create new maps by combining, blending, and manipulating scanned textures from its library. The tool...
View ArticleThis Denoiser is better than Denoiser from V-Ray, Corona or Render Man
[ #Rendering ]As you might know nowaday most of the key renderers including V-Ray, Corona and RenderMan, have their own native denoising systems, but seem that this Monte-Carlo render denoising system...
View ArticleUnreal Engine 4 Supports Microsoft’s DirectX Raytracing, NVIDIA RTX and Magic...
[ #UnrealEngine ]Microsoft has announced DirectX Raytracing (DXR), which brings real-time ray tracing to the DirectX 12 API to narrow the gap between the rasterization techniques games use today and...
View ArticleAutodesk 3ds Max 2019
[ #3dsMax ] Autodesk announced that they will release 3ds Max 2019 on March 22, 2018 and they've unveiled The “What’s New?” section for 3DS Max 2019 with several new features, including:OSL Map and...
View ArticleReal-Time Digital Character ‘Siren’ using Shōgun and Unreal Engine
[ #GDC #GDC2018 ]During its Game Developers Conference (GDC) keynote address, Epic Games today unveiled “Siren,” a high-fidelity, full performance character driven in real-time. Recreating the subtle...
View ArticleAmazon unveils Lumberyard 1.13 game engine for Download
[ #Lumberyard #GDC2018 ]At GDC 2018, Amazon has unveiled the latest beta of its game engine and development environment - Lumberyard 1.13 with support for Nvidia’s PhysX physics system, a range of...
View ArticleZBrush 2018
[ #ZBrush ]Pixologic has announced ZBrush 2018 with numbering system and some significant new features. >> See Also: How to use Zbrush DynameshSculptris ProSculptris Pro, a dynamic tessellation...
View ArticleModo 12.0
[ #Modo ]Foundry has released Modo 12, the first of 3 releases planned in the 12 series, with a number of new features that enhance model bashing, iterative design, and sharing. >> See Also: MODO...
View ArticleIsotropix Clarisse 3.6 SP1 with NVIDIA AI-driven Denoiser
[ #Clarisse ]Isotropix, a privately held software company developing high-end innovative graphics software, released today Clarisse 3.6 SP1 a new update bringing the NVIDIA OptiX AI denoiser to its...
View ArticleAdobe CC Update Streamlines Video Production
[ # Adobe ]Ahead of the 2018 NAB Show, Adobe announced a major update in Adobe Creative Cloud, giving video professionals new tools to automate and expedite time-consuming production tasks without...
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