Quantcast
Channel: Computer Graphics Daily News
Viewing all articles
Browse latest Browse all 1295

Unity 2017.3 released

$
0
0

[ #Unity #2Danimation #game #Software #Gameengine #news ]
Unity Technologies has introduced Unity 2017.3, and this update introduces several new features and improvements across the board for both artists and developers. See below for some of the new features

>> See Also: Unity announces Partnership with Autodesk

Panoramic 360/180 video
We are particularly excited to bring you improvements to panoramic 360/180 and 2D/3D video workflows. You can now easily bring in various styles of 2D or 3D video in Unity and play it back on the Skybox to create 360-video experiences targeting standalone, mobile and XR runtimes.

Particle System improvements
Improvements include new Unlit and Surface particle shaders and ribbonized particle trails. These allow particles to be connected based on their age. Since each point on these ribbonized trails is represented by a particle, they can be animated, for example, by using them in conjunction with the Noise Module.

Script compilation – User-defined managed assemblies
You will be able to define your own managed assemblies based on scripts inside a folder. By splitting your project’s scripts into multiple assemblies, script compilation times in the editor can be greatly reduced for large projects.

Managed Memory Profiler support
You can now take advantage of Mono/.NET 2.0 support for the APIs required to take managed memory snapshots. This makes it possible to take memory snapshots directly inside the editor.
Click here to see all the full updates!
  More about Unity [post_ads_2]

Viewing all articles
Browse latest Browse all 1295

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>