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Stop what you're doing and see this full CGI of Hungarian model: Barbara Palvin

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[ @arnoldrenderer #TexturingXYZ ]
Lead Character Artist at Snappers - Galal Mohey has shared the CGI of Barbara Palvin using Zbrush, Arnold with ALshaders and great source of texture: TexturingXYZ. It's great CGI potrait with incredible details and realistic to see.

>> See Also: Arnold for Maya tutorial: Render setting

And here is the information shared from Mohey
A likeness, Shading and Grooming study Based on Barbara Palvin that we've been developing at Snappers. Worked on this Project also is my friend and teammate Mohamed Alaa.
Rendering was done in Arnold using ALshaders and hair using Xgen. Details were sculpted manually in Zbrush and enhanced using TexturingXYZ tillable maps.

I want to give a shout-out to my friend Tarkan Sarim, one of the most helpful and talented artists out there , He helped me a lot getting into Xgen.
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