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Realistic Human Head study

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[ #Realistic #3d ]
Realistic human head by Hang Li with Jia Honglong‘s self portrait model using Arnold Render, Maya, Mari.

>> See Also: Arnold for Maya Tutorial Render Settings

I made various control maps(specular color,specular roughness,bump,etc) with mari and shading with arnold(alshader).
The cleaning of raw scan data,topolygy,detial sculpting and color maps were made by Jia Honglong who is a great supervisor in digital asset.

or Arnold for Maya Tutorial - Skin and Hair Shaders
if you want to learn about render Portrait in Arnold for Maya please check Lighting in Arnold for Maya Tutorial
  More about Arnold

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