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World Machine 3021 - Terrain-generation tool is now available

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Developed by Stephen Schmitt – World Machine is the popular terrain-generation tool for CG Artist. The latest update World Machine 3021 is now available with support for the JPEG and HDR file formats, updates the Output Manager, and addresses a number of longstanding workflow issues, including standardising viewport navigation.

>> See Also: World Machine tutorial: Creating Terrain Texturing


World Machine 3021 Features are:

* Added OpenEXR support for all inputs and outputs
32bit output for heightfields, 16bit for RGBA bitmaps.

* Added JPG support for bitmap input and output

* Slope Selector now operates in degrees and allows you to directly input numeric values.
Versioned change, right click and choose “Device Version…” to update old selectors.

* Output Manager revamped and dramatically improved.
– Edit all outputs in a grid
– Easily see the file paths for all outputs
– Outputs within Macros are supported and easy to access in normal and tiled builds

* Template system added for output filenames
– You can use template names such as or to name your files. For example, “.png” is a valid template name.
– Create folders as part of the output name. For example, “ Assets\.exr” is a valid name and will create a “ProjectName Assets” folder that it outputs the file to.

* Copy/Paste Settings
You can now use ctrl-shift-V to paste settings into a device. Useful when you need to clone settings into a device already hooked into the network.

* Revamped viewport navigation, added Maya-style controls
– Maya-style (LMB=Orbit, MMB=Track, RMB=Zoom) supported.
– Reworked 3D View Orbit vs Free Look to easily be able to switch back and forth
– 3D View, Layout View, and even the Device Workview now all support the same consistent navigation system.
– Previous navigation methods continue to be supported.

Availability

World Machine 3021 is available for Windows 7+. Indie licence which can build terrains on two CPU cores costs $119. A Professional licence which can build terrains on 256 CPU cores, and adds tiled terrains and scripting support – costs $299. Studio Site Licence costs $1,999.

You can try the free Basic edition with all of the features from the Indie edition, but is only licensed for non-commercial use and makes it impossible to build or output a terrain larger than 513 x 513px. More detail on World Machine blog
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