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3D Artist Career Paths: from Video Game Cinematics to Films

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[ @Gnomon_Workshop #GNOMON ]
Join artists, Fausto De Martini and Seth Thompson, at Gnomon on Thursday, August 27th, as they reveal the evolution of their careers through video games and, in Fausto’s case, into films. They will share the highlights of their experiences as well as the struggles, and offer insights into how they have made names for themselves in the competitive CG industry. If you’re a student, hobbyist, or professional artist looking to embark on your dream job in the video game or film industries, this evening will be a valuable resource. Fausto and Seth will provide priceless information on how to stay competitive in the field, as well as how to take important steps to make your work stand out from the crowd. What’s more, both Fausto and Seth will give live design and modeling demos of recent personal works, including an exclusive look at Fausto’s Project Edge.

The event is free and open to the public. Entry is by RSVP only, and seating is first come first served. If you can't make it to Hollywood, be sure to follow Gnomon on Livestream to watch the full event for free from anywhere in the world.

Schedule:

  7:00 pm – 7:40 pm: Seth Thompson and Fausto De Martini – Career Paths
  7:40 pm – 8:00 pm: Audience Questions
  8:15 pm – 9:00 pm: Seth Thompson Live Demo – 3ds Max, ZBrush, and Photoshop
  9:00 pm – 9:45 pm: Fausto De Martini Live Demo – Designing in 3D
  9:45 pm – 10:00 pm: Audience Questions



Guest Speakers


Fausto De Martini
Concept Artist/Illustrator
Fausto De Martini is a Concept Artist in Los Angeles with an impressive background in video game cinematics. He recently embraced the opportunity to change career directions to work as a Concept Artist/Illustrator in an Art Department for movies. He began his career as a Freelance CG Generalist based in Sao Paulo, Brazil, and later relocated to the United States to work at Blizzard in the Cinematics Department. He has worked on many film titles, including RoboCop, Transformers: Age of Extinction, Terminator: Genisys, Star Wars: Episode VII, and most recently the Avatar sequels. See more of Fausto’s work at faustodesign.com.

Seth Thompson
Cinematic Artist
Seth Thompson has over 15 years of professional experience working in the video game industry as a Cinematic Artist. His credits include Warcraft III: Reign of Chaos , StarCraft II: Wings of Liberty , Diablo III, Overwatch, Final Fantasy XII, and Final Fantasy: Advent Children . Seth currently lives and works in Southern California. Prior to this, he worked for several years in Tokyo, Japan at Square Enix as a Set and Prop Modeler. When he isn’t working on perfecting his CG art, he can be found surfing, cooking, playing video games, dressing in cosplay, and spending time with friends. See more of Seth’s work at facebook.com/SethThompsonArt.
  More about GNOMON

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