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Corona Renderer 1.7 RC1 for 3ds Max Out now!

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[ #Corona #Chaosgroup #Rendering #Plugin #news ]
Following the recent merger between Vray and Corona, the group has just released the new version of Corona Renderer for 3ds Max which is Corona Renderer 1.7 RC1. This new release comes with a hybrid feature of Vray. It also comes with new dedicated hair and skin shaders, a new dedicated camera, a library of over 300 ready-to-use materials, and an overall improvement in the rendering speed.

>> See Also: Vray & Corona Unites Together as One

Features
Much faster rendering, in some scenes up to 8 times faster, thanks to the combination of many speedups (new DMC sampler, new adaptive direct light algorithm, faster adaptivity recomputation, and more)
- Memory savings, in particular with render elements
- The Corona MatLib: a collection of over 300 ready to use materials
- Dedicated Hair shader, plus compatibility with 3ds Max native Hair and Fur, Ornatrix and Hair Farm
- Dedicated Skin shader
- New additions to the CoronaMtl: a new SSS mode, and Dispersion
- A dedicated Corona Camera
- UVW Randomizer
- Bump Converter so that any map can be used as a bump map
- The Corona UI displays properly on high DPI monitors
- And of course many other improvements!

However, it is important to note that scenes saved with this version will not open in version 1.6, so you may want to keep separate versions of the scene while testing.

Availability
The update is available to users with current subscriptions and runs on 64-bit for 3ds Max 2012 and higher versions. Users have a choice between a perpetual ‘Box’ licence, which costs €449 (around $530), and a ‘Fair SaaS’ rental model, which costs between €24.99 and €44.99 a month ($30-53). Click here for more information on the pricing options.
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