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Epic Releases Composure Real-Time Compositing Tool for UE 4.17

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[ #UnrealEngine #Character #compositing #realtime #news ]
Epic today released Composure, a new compositing tool inside Unreal Engine 4.17 that enables users to composite real world images or video footage with CG imagery in real time. With Composure, results can be seen in the viewport; there is no waiting to see how things will look once rendered like with traditional film tools. See below for descriptions of the Composure Sample feature. Assets can be found here.

>> See Also: Top 10 Realistic Unreal Engine Projects | CG Record Editor's Picks

-Composure Sample Quick Description
This sample project walks through the Blueprint-implemented compositing pipeline using composure functionalities, ready to be imported and customized.
-Composure Sample Long Description
The Composure Sample demonstrates the Blueprint-implemented compositing pipeline. Using the Composure plugin, the project includes AR functionality such as different compositing modes according to streamed input textures; primitive compositing mode (lit rendering, hidden shadow caster and receiver); lens distortion; chromatic aberration; and many other features. Pipeline assets can simply be imported into your project to be customized to your needs. This example places special focus on how to structure Blueprint assets to have easy-to-maintain interactivity with the compositing pipeline of your scene.
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