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V-Ray for Unreal Engine is here

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[ #VrayforUnreal ]
At EUE 2017, Chaos Group’s Co-Founder & CTO Vladimir Koylazov shared in his presentation about integration Vray into Unreal Engine 4 but not much information.
V-Ray for Unreal Engine at EUE 2017
>> See also: Datasmith Workflow Toolkit for Unreal Engine
And from SIGGRAPH 2017 at Epic Games User Group, Vladimir has revealed more about V-Ray for Unreal which currently the product is in alpha, with release time to be announced in due course with some features like:
- Import of the .vrscene file into the UE4
- Rendering of the scene in UE4
- Export of .vrscene files
also they will add custom shader for the VRayMtl material and custom baking engine to bypass lightmass.
V-Ray for Unreal will bring faster workflows as well, with the added ability to produce the highest level of photorealism with ray tracing and more solution for CG Artist, Studio.
Check out the video below:

Now, while working in real time artists and designers will be able to get a V-Ray ray traced render straight from Unreal.

Seems like the Unreal is the tool that will be important for CG Industry (not only for Game any more)! We'll have more information about V-Ray for Unreal soon!
  More about Vray [post_ads_2]

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