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The Foundry NUKE 10 is coming

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[ #NUKE #Compositing ]
The Foundry has unveiled some sneak peek videos showing some features of coming NUKE 10. They also confirm that the tool will be released in early 2016. NUKE 10 focuses on enhancing performance, increasing stability, blitzing bugs and delivering new functionality in the areas that matter most to artists: paint, rendering, playback, export and more.

>> See Also: NUKE tutorial


Some Features and improvements of NUKE 10 are:

Accelerated Roto Paint performance
Now you can enjoy improved interactivity and stability when working with large numbers of paint strokes in a single Roto Paint node, reducing the need to split painting over multiple nodes. Overall, you’ll experience a smoother workflow and a more satisfying creative process.

Core compositing enhancements
Substantial work has been carried out to improve the way NUKE performs localization resulting in a faster, more stable solution. In addition, the Vector Blur algorithms have been revamped to generate better quality motion blur results—including areas of occlusion—and now run on the GPU.

Extended GPU support
Take better advantage of your graphics hardware investment to accelerate your workflows, with new support for harnessing the power of dual identical NVIDIA GPUs when using NUKE's GPU-accelerated nodes. In addition, AMD cards are now supported for MacBook Pro laptops.

Pipeline tools
NUKE 10 includes a number of enhancements for developers integrating it into modern pipelines: as a step toward supporting ACES, OpenColorIO has been integrated into NUKE’s root LUT management; Pyside and OpenEXR libraries have been updated; and Blink Script can now use a GLSL GPU path.

Enhanced editorial & conform tools
NUKE STUDIO Exclusive - With an emphasis on continuing to refine and improve NUKE STUDIO’s editorial and conform tools, this release offers a number of new and enhanced features that include a new Color Correct soft effect; audio scrubbing; and a half-waveform display option.

Timeline performance
NUKE STUDIO Exclusive - Considerable effort has been invested in NUKE 10 to identify and address timeline performance bottlenecks, resulting in better responsiveness when interacting with the user interface; more stable playback; accelerated file transcoding for many file types; and faster QuickTime creation.

NEW in NUKEX and NUKE STUDIO: Smart Paint toolset

For NUKEX and NUKE STUDIO artists, the new Smart Paint toolset from The Foundry’s research team delivers a powerful new workflow for adding textures or paint to image sequences that contain complex motion or subtle detail. The Smart Paint toolset lets you generate and use advanced motion vectors to automatically push or warp an input image sequence across a range of frames, replacing tedious and error-prone manual clean-up, beauty work and texture application with a simple and accurate automated process

NEW in NUKE: Powerful ray trace rendering

NUKE’S Ray Render node adds a native ray trace rendering engine to NUKE. Offering many areas of improvement over the existing Scanline Renderer, Ray Render produces very high degrees of visual realism by delivering higher quality motion blur and shadows; point light shadow support; faster nonlinear spherical projection; and extended support for reflections and ambient occlusion—and all with a lower memory footprint for better scalability

For more information about NUKE 10 please go here!
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