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Making of Cosmos Laundromat

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[ #Blender ]
Every few years the Blender Foundation launches a new creative project to help drive Blender development forward in the environment of a real production system and to showcase the software’s capabilities. Due to the success of the first such project, Elephants Dream, which premiered in 2006, the Blender Institute was founded. Fast forward nine years and we find a film that shows how much Blender has progressed and matured as a 3D tool. We’ve seen the open source 3D software show up in the headlines much more often in recent years due to the quality of the work produced with it, as well as to the add-ons developed by a growing and enthusiastic user base.

>> See Also: Watch Cosmos Laundromat on CG Record Tv

In addition to its technical merit, Cosmos Laundromat also surprises due to its script and sense of humor. Resources have been invested in developing an elaborate, non-decaffeinated script, which implies taking risks but also results in an original film. Thanks to this it has received wide acclaim from the public and praise from artists from Pixar, Disney, Dreamworks and ILM, among others. The production team was invited to screen the movie for artists working at Dreamworks and Pixar, and the short has recently won the Jury’s Prize at the Animago Festival.

CG PRESS team has shared an interview with French director Mathieu Auvray on the making of the great open movie Cosmos Laundromat, produced at the Blender Institute.

Check it out here!


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