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Pixar's Universal Scene Description: open source at Autodesk

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Developed by Pixar and released as publish open-source in 2015 - Universal Scene Description USD USD is a system for authoring, composing, and reading hierarchically organized scene description. It has been becoming increasingly popular, many studios have been uncertain what plugin they should deploy within their pipelines. And Autodesk is planing to add USD into Autodesk Maya. They are working with leading animation studios to “ensure a consistent yet modifiable way to use USD within Maya, while remaining fully open-source and used as a baseline going forward”. Check out the video of Autodesk's Vision Series which was recorded at SIGGRAPH 2019

Universal Scene Description: Open Source at Autodesk from Autodesk Media and Entertainment on Vimeo.


With the industry looking for a standard solution, studios such as Pixar, Animal Logic, Luma Pictures, and Blue Sky Studios have come together with Autodesk to work on this common single-supported plugin for Maya.

Watch as Will Telford, Senior Product Owner at Autodesk, Ed Luong from Pixar, Aidan Sarsfield from Animal Logic, and Frank Delise from NVIDIA, discuss the collaborative effort behind this initiative.

Universal Scene Description (USD) USD comprises a set of modules that scalably encode and interchange static and time-sampled 3D geometry and shading data between Digital Content Creation applications. USD has been in use in the making of many feature film included "Piper", “Finding Dory,” bringing new levels of performance and stability to Pixar’s production.

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