The Ziva method, used by major studios like Sony Pictures Imageworks, Pixomondo and Mr. X, fundamentally changes the character creation process by combining the effects of real-world physics with the rapid creation of soft-tissue materials like muscles, fat and skin. Check out the video where Executive producer Randy Greenberg and Michael Smit, CCO of Ziva Dynamics, uncover how the megalodon finally came to life in 2018 blockbuster hit, The Meg, at CES 2019.
You can watch detailed video The Visual Effects of The Meg (2018)
See all Ziva VFX 1.4 for Autodesk Maya in action
Recently Ziva VFX version 1.7 for Maya was released , a free trial version can be downloaded here!
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