
Igor Zanic and REBELWAY announced the new training course: Water Simulation Effects in Houdini. This course is designed for people who have a good understanding of CG and Houdini and are interested in gaining a full understanding how to create realistic water simulation in Houdini. After the course you will be able to create 3 different water simulations: Rock splash, Whale jump, Beach shore.
Each of these projects will teach the student various technique onhow to approach 3 completely different water simulation and how to create realistic white water for each one of them and to solve all kinds of problems.
Once the simulations and mesh generation is done we will then look at how to render them using mantra while exploring various lighting, and shading techniques.
Once the render is done we will take a look at how to composite everything using Nuke.
It is required that the student have a very good CG background and an understanding of Houdini and it recommended for students who took the Introduction To Houdini For FX Artists. It is crucial to have good hardware to be able to sim and render highres water simulation (at least an i7 with 32gb memory or higher). Get in here!
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