Autodesk has announced the release of its digital painting and sculpting software Mudbox 2019 with new Preserve Volume option, Dynamic Tesselation and more...!
-A new Preserve Volume option has been added to the Advanced properties from the Smooth tool so you can stop it from degrading the mesh excessively. This option is useful when working with dynamic tessellation if you want prevent the Smooth tool from reducing the triangulated mesh volume too quickly.
- Dynamic Tesselation fixes, now supports UVs, Selection Sets, Joint Weights, and Falloff Type. Previously, if any of these elements existed, they were ignored when Dynamic Tessellation created the new triangulated mesh copy. Now, Dynamic Tessellation includes these elements when the triangulated copy is created.
-The Combine Meshes option in the Mesh menu lets you merge multiple meshes into a single object that contains all of the faces
-A new feature, Separate Selection, has been added to the Mesh menu so you can separate compound objects into multiple objects within Mudbox.
-A new property, Stamp Offset, has been added to all relevant sculpting tool properties to let you fine-tune the depth of a stamp imprint on a model's surface.
-Now, you can cut down the number of UVs on your geometry while still in Mudbox, where previously you had to go to Maya or 3ds Max. The new Delete UVs feature gives you a way to remove UVs from your mesh from the UVs & Maps menu.
- Smooth Curve hotkey: The Shift key now works to smooth curves while using any of the curve tools, the same way you use it to smooth vertices.
-Additional Patch tool behavior
-Improved support for HiDPI monitors.
Mudbox is rental only at $10 per month or $80 a year. You can read a full list of the new improvements in the online release notes.
[post_ads_2]
Autodesk Mudbox 2019New features are:
-A new Preserve Volume option has been added to the Advanced properties from the Smooth tool so you can stop it from degrading the mesh excessively. This option is useful when working with dynamic tessellation if you want prevent the Smooth tool from reducing the triangulated mesh volume too quickly.
- Dynamic Tesselation fixes, now supports UVs, Selection Sets, Joint Weights, and Falloff Type. Previously, if any of these elements existed, they were ignored when Dynamic Tessellation created the new triangulated mesh copy. Now, Dynamic Tessellation includes these elements when the triangulated copy is created.
-The Combine Meshes option in the Mesh menu lets you merge multiple meshes into a single object that contains all of the faces
-A new feature, Separate Selection, has been added to the Mesh menu so you can separate compound objects into multiple objects within Mudbox.
-A new property, Stamp Offset, has been added to all relevant sculpting tool properties to let you fine-tune the depth of a stamp imprint on a model's surface.
-Now, you can cut down the number of UVs on your geometry while still in Mudbox, where previously you had to go to Maya or 3ds Max. The new Delete UVs feature gives you a way to remove UVs from your mesh from the UVs & Maps menu.
- Smooth Curve hotkey: The Shift key now works to smooth curves while using any of the curve tools, the same way you use it to smooth vertices.
-Additional Patch tool behavior
-Improved support for HiDPI monitors.
Availability
Mudbox is rental only at $10 per month or $80 a year. You can read a full list of the new improvements in the online release notes.
[post_ads_2]