>> See Also: Free IMM Fingers Brush
ZBrush 2018.1 Features are:
-Added various changes to increase ZBrush sculpting and navigation speed.
-Added ‘Go To Unmasked Center’ button for use with Gizmo3D center option.
-Added ‘Uvb’ and ‘Uvbt’ (UV-Box and UV-Box tiles) UV map creation options.
-Added option to export Smooth Normals with OBJ files.
-Added ZModeler Inset proportional option. (A Single Poly only. CTRL modifier)
-Added a warning when loading custom brushes with auto-masking enabled if Sculptris Pro is active.
-Added a MatCap Red Wax material so it will no longer be fully replaced when using ‘Save As Startup Material’.
Check out Pixologic ZBrush 4R8 Features video:
UPDATES
-Fixed Groups Border weighted smooth mode (Smooth Groups Brush).
-Fixed iCloud Photos shortcut issue.
-Fixed GoZ Photoshop Crash.
-Fixed GoZ Max has been updated to work with 3ds Max 2017, 2018, & 2019.
-Fixed double clicking not opening ZPR or ZTL files on the MacOS.
-Fixed issues with tablet pressure on MacOS.
-Fixed ZRemesher density control with Polypainting on MacOS.
-Fixed CTRL + Drag duplicated crash when using the Gizmo3D.
-Fixed issue with geometry position sliders staying active when inputting values.
-Fixed issue with lightbox not opening with large number of loaded brushes.
-Fixed issue with VDM brushes when applying with textures.
-Fixed ‘Draw Transformation Border’ not storing with Config.
-Fixed ZBrush not responding after restoring from minimize on MacOS.
-Fixed typing with a French keyboard on MacOS.
-Fixed importing of PNG files on MacOS.
-Fixed custom UI not storing when in full screen mode on MacOS.
-Fixed Screen Saver from activating when ZBrush is launched on MacOS.
-Fixed computer not sleeping when ZBrush is launched on MacOS.
-Fixed issue after UI is saved in window mode on Windows.
-Fixed issue of UI not being saved in fullscreen on secondary monitor on Windows.
-Fixed UV Planar smoothing UVs when applied. Now smoothing will only take place when SUV in the Tool>Geometry is enabled.
Full details can be found here!
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